Please note, all times are German-time, (UTC+1) / UK +1. All online sessions will run using Microsoft Teams. Links for each panel will be added before the conference takes place.
9–9.30am – Welcome
9.30–11am – Panel Session
Panel 1 | Panel 2 | Panel 3 (online) |
Ctrl+Alt+Deus: The Ridiculous Rise of Data in the 41st Millennium – Dimitrios Chatzinas | Gifts of the Grandfather: Warhammer’s Plague Narratives from the Perspective of an Epidemiologist – Eric Lofgren | Skulls, Gothic Futures, and the Weight of Iron: Visual Aesthetics and Design in Warhammer 40,000 – Glynn Stockton |
The Gaze of the Gods: Chaos, Symbolism, and Humanity’s Reflections – Markus Ressel | Da WAAAGH! Through Time: Temporal Paradoxes in the Saga of Warlord Grizgutz – Sascha Vogel | Mythbusters, icebergs, and why you learn more from Warhammer than you realise – Ioannis Costas Batlle |
In the grim dankness of the far future, there is only memes – Andreas Osterroth | Da red wunz go fasta! Depictions of Ork Technology in Warhammer 40,000: between colonial tropes, techno-spiritualism and the technological anti-sublime – Philipp Schrögel | Eldritch Aesthetics: The Diminishing Role of Gothic and Unknowable Horror in 40k – Jordan Sorcery |
11–11.15am – Break
11.15–12.15pm – Keynote #1
12.15–1pm – Lunch
1–2.30pm – Panel session
Panel 4 | Panel 5 | Panel 6 (online) |
“Into the Underhive”: Year 2 of Case Study on American Middle School Youth in Collaborative Tabletop Gaming – Ben Gould | The Emperor of Mankind: A Multi-Dimensional Leadership Analysis Through the Horus Heresy Series – Richard Calnon | Monarchy and Biopolitics: Political Power and Somatic Modifications using Examples from the Warhammer 40k Universe – Edi Radan |
“I hate my father” – what research with the children of prisoners can tell us about the Emperor of Mankind and his sons – David Shipley | Litany of Interaction: Human-Centred Design in the Age of the Machine God – Martin Dechant & Maximilian A. Friehs | The Emperor and the Chthonic: Warhammer 40,000 as Mythic Dreamwork of the Western Tradition – Anthony Sedgley |
The (Green) Stuff Games Are Made of: Towards a Media Ecology of Warhammer 40,000 – Max Jokschus | Analyzing Orkish Speech in Brutal Kunnin: A Quantitative Approach to Linguistic Stylization in Warhammer 40K – Gabriel Gomes Santa Rita Oliveira |
2.30–3.30pm – Keynote #2
3.30–3.45pm – Break
3.45–5.15pm – Panel session
5.15pm (approx.) – Close