Please note, all times are German-time, (UTC+1) / UK +1. All online sessions will run using Microsoft Teams. Links for each panel will be added before the conference takes place.


9–9.30am – Welcome

9.30–11am – Panel Session

Panel 1Panel 2Panel 3 (online)
Ctrl+Alt+Deus: The Ridiculous Rise of Data in the 41st Millennium
– Dimitrios Chatzinas
Gifts of the Grandfather: Warhammer’s Plague Narratives from the Perspective of an Epidemiologist
– Eric Lofgren  
Skulls, Gothic Futures, and the Weight of Iron: Visual Aesthetics and Design in Warhammer 40,000
Glynn Stockton  
The Gaze of the Gods: Chaos, Symbolism, and Humanity’s Reflections
– Markus Ressel
Da WAAAGH! Through Time: Temporal Paradoxes in the Saga of Warlord Grizgutz
– Sascha Vogel  
Mythbusters, icebergs, and why you learn more from Warhammer than you realise
Ioannis Costas Batlle  
In the grim dankness of the far future, there is only memes
Andreas Osterroth
Da red wunz go fasta! Depictions of Ork Technology in Warhammer 40,000: between colonial tropes, techno-spiritualism and the technological anti-sublime
Philipp Schrögel
Eldritch Aesthetics: The Diminishing Role of Gothic and Unknowable Horror in 40k
Jordan Sorcery  

11–11.15am – Break

11.15–12.15pm – Keynote #1

12.15–1pm – Lunch

1–2.30pm – Panel session

Panel 4Panel 5Panel 6 (online)
“Into the Underhive”: Year 2 of Case Study on American Middle School Youth in Collaborative Tabletop Gaming
– Ben Gould
The Emperor of Mankind: A Multi-Dimensional Leadership Analysis Through the Horus Heresy Series
Richard Calnon
Monarchy and Biopolitics: Political Power and Somatic Modifications using Examples from the Warhammer 40k Universe
Edi Radan  
“I hate my father” – what research with the children of prisoners can tell us about the Emperor of Mankind and his sons
– David Shipley
Litany of Interaction: Human-Centred Design in the Age of the Machine God
– Martin DechantMaximilian A. Friehs
The Emperor and the Chthonic: Warhammer 40,000 as Mythic Dreamwork of the Western Tradition
Anthony Sedgley  
The (Green) Stuff Games Are Made of: Towards a Media Ecology of Warhammer 40,000
– Max Jokschus  
Analyzing Orkish Speech in Brutal Kunnin: A Quantitative Approach to Linguistic Stylization in Warhammer 40K
Gabriel Gomes Santa Rita Oliveira  

2.30–3.30pm – Keynote #2

3.30–3.45pm – Break

3.45–5.15pm – Panel session

Panel 7Panel 8 (online – extended)Panel 9 (online – extended)
“The more things change, the more they stay the same” – Narrative Development vs. Setting-Stagnation
– Moritz Schmid & Dennis Weigt
Remade, Reforged, Reborn: Stormcast Eternals as the simulacra of humanity in polycrisis
Aasa Timonen  
The Stars are Right: Exploring the C’Tan as Lovecraftian horror in the Black Library
Christopher DeRosa  
Of Reikspiel and High Gothic. Philological Notes on Fictional Languages in Warhammer
– Jonas Hermann
“This is not how biology is supposed to function”: The Philosophies of the Post-Necron in Nate Crowley’s Twice Dead King novels
Adam Edwards  
Al-Farabi’s Attainment of Happiness and the God-Emperor of Mankind
Tim Polelle  
Chaos in the Warhammer Setting
– Tomas Rawlings
(Whose) Flesh Is Weak? Analyzing Racialized/Gendered Socio-technical Imaginaries through the Adeptus Mechanicus
Abel Koby Gutierrez  
The Architecture of the 41st Millennium
Ray Lucas  
The Great Game Anew: The Legacy of European Colonization in the Warhammer Fantasy Setting
Matthew D. Harris  
Machine Spirit Epistemology: Ritual, Reason, and Trust in the Cult Mechanicus and Modern Explainable AI
Nicholas Evancich  

5.15pm (approx.) – Close