Please note, all times are German-time, (UTC+2) / UK time +1. All online sessions will run using Microsoft Teams.


9–9.30am – Welcome

9.30–11am – Panel Session

Panel 1Panel 2Panel 3 (online)
Ctrl+Alt+Deus: The Ridiculous Rise of Data in the 41st Millennium
– Dimitrios Chatzinas
Gifts of the Grandfather: Warhammer’s Plague Narratives from the Perspective of an Epidemiologist
– Eric Lofgren  
Skulls, Gothic Futures, and the Weight of Iron: Visual Aesthetics and Design in Warhammer 40,000
– Glynn Stockton  
The Gaze of the Gods: Chaos, Symbolism, and Humanity’s Reflections
– Markus Ressel
Da WAAAGH! Through Time: Temporal Paradoxes in the Saga of Warlord Grizgutz
– Sascha Vogel  
Mythbusters, icebergs, and why you learn more from Warhammer than you realise
– Ioannis Costas Batlle  
In the grim dankness of the far future, there is only memes
– Andreas Osterroth
Eldritch Aesthetics: The Diminishing Role of Gothic and Unknowable Horror in 40k
– Jordan Sorcery  

11–11.15am – Break

11.15–12.15pm – Keynote #1

In Conversation with… Bob Naismith

12.15–1pm – Lunch

1–2.30pm – Panel session

Panel 4Panel 5Panel 6 (online)
“Into the Underhive”: Year 2 of Case Study on American Middle School Youth in Collaborative Tabletop Gaming
– Ben Gould
The Emperor of Mankind: A Multi-Dimensional Leadership Analysis Through the Horus Heresy Series
– Richard Calnon
Monarchy and Biopolitics: Political Power and Somatic Modifications using Examples from the Warhammer 40k Universe
– Edi Radan  

“Survival isn’t enough”: How UK secondary school students found belonging in Warhammer Club– Matthew Davis-Wright

Litany of Interaction: Human-Centred Design in the Age of the Machine God
– Martin Dechant & Maximilian A. Friehs
The Emperor and the Chthonic: Warhammer 40,000 as Mythic Dreamwork of the Western Tradition
– Anthony Sedgley  
The (Green) Stuff Games Are Made of: Towards a Media Ecology of Warhammer 40,000
– Max Jokschus  
Analyzing Orkish Speech in Brutal Kunnin: A Quantitative Approach to Linguistic Stylization in Warhammer 40K
– Gabriel Gomes Santa Rita Oliveira  

2.30–3.30pm – Keynote #2

In defence of the topofocal approach to story development – Worldbuilding as an aid to narrative creation and the expansion of Elysian Drop Troops lore – Chris Dows

3.30–3.45pm – Break

3.45–5.15pm – Panel session

Panel 7Panel 8 (online)Panel 9 (online)Panel 9b (online)
“The more things change, the more they stay the same” – Narrative Development vs. Setting-Stagnation
– Moritz Schmid & Dennis Weigt
Remade, Reforged, Reborn: Stormcast Eternals as the simulacra of humanity in polycrisis
– Aasa Timonen  
The Stars are Right: Exploring the C’Tan as Lovecraftian horror in the Black Library
– Christopher DeRosa  
Chaos in the Warhammer Setting
– Tomas Rawlings
Of Reikspiel and High Gothic. Philological Notes on Fictional Languages in Warhammer
– Jonas Hermann
“This is not how biology is supposed to function”: The Philosophies of the Post-Necron in Nate Crowley’s Twice Dead King novels
– Adam Edwards  
Al-Farabi’s Attainment of Happiness and the God-Emperor of Mankind
– Tim Polelle  
The Great Game Anew: The Legacy of European Colonization in the Warhammer Fantasy Setting
– Matthew D. Harris  
(Whose) Flesh Is Weak? Analyzing Racialized/Gendered Socio-technical Imaginaries through the Adeptus Mechanicus
– Abel Koby Gutierrez  
Machine Spirit Epistemology: Ritual, Reason, and Trust in the Cult Mechanicus and Modern Explainable AI
– Nicholas Evancich  

5.15pm (approx.) – Close