2025OnlinePanel 12Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

The Unforgiven and the Fallen – Challenging Shame as a Social Identity through the Risen and the Black Sheep Effect

The Unforgiven—the Legio Dark Angels and their successor chapters—hold the secret of Luther’s betrayal of the Lion and Caliban at the heart of their identity as a chapter; even to the point of prosecuting friendly forces for stumbling upon the shameful secret. While this is not unique to the Dark Angels—with the Blood Angels and …

2025OnlinePanel 12Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

“Victory, as the galaxy burns”: Narrative State Transitions and the Commercial Context of Warhammer 40k

This presentation builds on previous research relating to narrative state transitions and nemein-seeking behaviour by applying this context to the various narratives present within Games Workshop’s Warhammer 40,000 fictional universe. By reference to Tzvetan Todorov’s theory of the minimum complete plot this presentation identifies and explores how narrative state transitions are managed within the 40k …

2025In personPanel 11Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

Enhanced or Enslaved? Autonomy, Fairness and Morality in the Empire of Man

The pursuit of cognitive and physical enhancement in humans raises profound ethical and practical questions, particularly as technological advances make such interventions increasingly feasible. This presentation examines the ethical frameworks and feasibility concerns surrounding human enhancement, focusing on issues such as autonomy, justice, authenticity, and societal impact. Special attention is given to emerging neurotechnologies—including both …

2025In personPanel 11Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

In Life, War. In Death, Peace. In Life, Shame. In Death, Atonement: The Death Korps of Krieg and the Cultural Memory of Total War

The Death Korps of Krieg are a fan-favourite Imperial Guard regiment in the Warhammer 40,000 universe. Born from rebellion, nuclear apocalypse and a 500-year-long civil conflict, these gas-masked, great-coated “normal soldiers” (as opposed to aliens, daemons and superhumans of other factions), serve as a condensed repository of 20th-century cultural memories of total war. This paper …

2025In personPanel 10Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

The Dead God, The Golden Throne, and A Hope Messianic: An Examination on the Organizing (Dead) Power of the Master Signifier and The Abandonment of Messiah 

This paper explores the figure of the Emperor of Man from Warhammer 40,000 as a Master Signifier, situating him within the psychoanalytic traditions of Freud and Lacan while drawing a sharp contrast with the messianic hope articulated in the ethical philosophies of Emmanuel Levinas and Jacques Derrida. In Freudian and Lacanian theory, the Father—whether as …

2025Friday 26th September 2025OnlinePanel 9bFulgrim vs Ferrus Manus (c) Games Workshop

Machine Spirit Epistemology: Ritual, Reason, and Trust in the Cult Mechanicus and Modern Explainable AI

In the grimdark universe of Warhammer 40,000, the Adeptus Mechanicus worships the Machine Spirit, a divine essence said to inhabit all technology. Though cloaked in ritual and superstition, the Cult Mechanicus enforces a deeply conservative system of knowledge management, system diagnostics, and behavioural control over complex, often poorly understood machinery. This paper argues that such …

2025Friday 26th September 2025OnlinePanel 9Fulgrim vs Ferrus Manus (c) Games Workshop

Al-Farabi’s Attainment of Happiness and the God-Emperor of Mankind

The works of the medieval Arabic philosopher Al-Farabi (c. 872-950) reconstruct the thinking of Plato and Aristotle in a world forever changed by Judaism, Christianity, and Islam. In the Attainment of Happiness and The Philosophy of Plato and Aristotle, Al-Farabi quietly presents a radical political program. Al-Farabi’s ponderous opening meditation on epistemology turns out to …

2025Friday 26th September 2025OnlinePanel 9Fulgrim vs Ferrus Manus (c) Games Workshop

The Stars are Right: Exploring the C’Tan as Lovecraftian horror in the Black Library

Warhammer 40,000 has drawn significant inspiration from American author H.P. Lovecraft and the genre of cosmic horror more broadly. Lovecraft stands as an icon of pulp and horror literature who has inspired countless contemporary works of science fiction and pioneered the genre of Lovecraftian, or cosmic horror. The alien nature and design of the Tyranids …

2025Friday 26th September 2025OnlinePanel 8Fulgrim vs Ferrus Manus (c) Games Workshop

(Whose) Flesh Is Weak? Analyzing Racialized/Gendered Socio-technical Imaginaries through the Adeptus Mechanicus

This paper examines the relationship between the Adeptus Mechanicus, a highly tech-zealous faction in the popular Games Workshop IP Warhammer 40K, and contemporary techonarratives concerning the development, operation, and utility of modern technological systems. Through the combined examination of both official Adeptus Mechanicus lore (e.g., Warhammer 40K codex) and community engagement (e.g., posts/memes on sites …

2025Friday 26th September 2025OnlinePanel 8Fulgrim vs Ferrus Manus (c) Games Workshop

“This is not how biology is supposed to function”: The Philosophies of the Post-Necron in Nate Crowley’s Twice Dead King novels

The 41st Millenium is swarming with transhuman imaginings. It is littered with thought experiments pushing the recognisable bounds of The Human into fantastical images. From the cyborged Mechanicus priest to the specifically “transhuman physiology” of the Space Marine 40k is fascinated with methods of expanding human capacity to incredibly limits. But are these representations merely …

2025Friday 26th September 2025OnlinePanel 9bFulgrim vs Ferrus Manus (c) Games Workshop

Chaos in the Warhammer Setting

Warhammer has become a major UK-born pop-culture phenomena with its soon-to-be Hollywood ascension and millions of plays and fans worldwide. Dr Tomas Rawlings, currently writing a book on the early history of Warhammer 40,000, how it managed to create a world/setting/game that has drawn so many in and what lessons designers/creatives can learn from it …