7 RESULTS
2026OnlinePanel 14Sunday 27th September 2026Horus Rising

The Zen of WAAAGH!: Deconstruction, Reconstruction, and Positive Satire in the Orks of Warhammer 40,000

Games Workshop repeatedly asserts that Warhammer 40,000 is satire, and the setting uses grimdark exaggeration to critique the real world. Many works of satire, especially those in the Juvenalian mode often employed by 40K, view the laying bare of social ills and hidden assumptions to be the ultimate goal. This lines up with Mikhail Bakhtin’s …

2026OnlinePanel 14Sunday 27th September 2026Horus Rising

Environmental DNA as a promising technology for early detection of xenos contamination

The detection of xenos presence before the emergence of visible threats remains one of the major challenges of planetary biosecurity. Orkoid spore contamination, Genestealer infiltration, and Tyranid early stage invasion are just a few examples in which early detection of xenobiological hazards may enable timely intervention and protective measures, potentially avoiding the considerable economic and …

2025In personPanel 14Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

Missile-Launcher vs Holo-Werfer: The Problem of the German Translation of Space Crusade

In 1990, the board game Space Crusade was published by MB in collaboration with Games Workshop. It is the science fiction spin-off of the much more popular game HeroQuest (1989). Although still significantly underdeveloped, the game’s narrative borrowings from Warhammer 40,000 are clearly recognizable. For example, there are already Marines, Chaos (Marines), Orks, and Genestealers. …

2025In personPanel 14Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

The linguistic landscape in the early Imperium of Man – Low Gothic at the time of the Great Crusade and theoretical accounts of language change

The pre-imperial human settlers who colonized the galaxy during the Dark Age of Technology initially spoke a variety of Low Gothic. During the Age of Strife, however, their colonies were cut off from Old Earth for millennia. As a result, the standard version of Low Gothic spoken on Old Earth/Holy Terra and the many local …

2024Panel 14Saturday 28th September 2024

Purpose between Humanity and Artificiality – Perspectives on the Life of a Space Marine the Grim Darkness of the 41st Millennium

The paper explores the complex existential situation of an Astartes Space Marine between humanity and artificiality and the implications of the peculiar type of purpose they follow from an existentialist and technical-philosophical perspective. Astartes are superhuman soldiers, trialed, enhanced, and trained to defend the Imperium of Man from the xenos, the heretic, the daemon. Unlike …

2024Panel 14Saturday 28th September 2024

Avatars of Grimdark: the Imperium of Man and the T’au Empire in the Warhammer 40’000 setting

The Warhammer 40´000 setting is characterised by its proverbial “grim darkness”. Its take on the far future is a highly dystopian one. The most important polity in the setting, the galaxy-spanning Imperium of Man, is described as the worst possible regime. It is a militaristic, xenophobic, highly repressive dictatorship. By contrast, the T’au Empire is …