Eldritch Aesthetics: The Diminishing Role of Gothic and Unknowable Horror in 40k
Game designer Rick Priestley has described the original Warhammer setting as a portmanteau-world: a universe inspired by real world history, folk stories, and fantasy literature, particularly the works of J.R.R. Tolkein and Michael Moorcock. Priestley’s subsequent science-fantasy game, 40k, took the same approach: drawing liberally on roleplaying games, comics, science fiction novels, and movies, as …