7 RESULTS
2026In personPanel 4Saturday 26th September 2026Horus Rising

Knights, Arms, and Allegiance: The Heraldic System of the Bretonnian Chivalry

This paper aims to examine the heraldic system of Bretonnia in the Warhammer Fantasy universe and its relationship to historical medieval heraldry. Bretonnian heraldry occupies a central place in the faction’s visual and narrative identity, functioning not merely as decoration but as a structured language expressing fealty, and chivalric ideals. The presentation first explores the …

2026In personPanel 4Saturday 26th September 2026Horus Rising

War Never Changes: Technological Stagnation in Warhammer Fantasy/The Old World

Technological stagnation is as common a fantasy trope as elves and goblins, whether it be the Warhammer World, Middle Earth, or Faerûn. Such settings are usually stuck with technology roughly equivalent to that of the Late Middle Ages (c. 1200-c. 1500): knights, castles, perhaps early gunpowder. Sometimes, this conservatism belongs only to particular species, such …

2025Friday 26th September 2025In personPanel 4Fulgrim vs Ferrus Manus (c) Games Workshop

“Into the Underhive”: Year 2 of Case Study on American Middle School Youth in Collaborative Tabletop Gaming

Heads up, scummers, we are in for some mayhem! Continuing research in SEL skills development and Peer relations in middle schoolers, this talk will present findings utilizing a “deeper dive” into longer gaming experiences through the use of the the “Necromunda” game system. Through the use of extended campaigns, role-reversal, and collabortive play, this study …

2024Friday 27th September 2024Panel 4

Messengers of Chaos: Variances in representations of chaos demons in Warhammer 40,000

Viewers usually expect long-lasting transmedia worlds and crossovers between various media to be internally harmonious. In contrast, Warhammer 40,000 provides prospective viewers, players and readers with a universe far less concerned with clarity and consistency. To the audiences of Warhammer 40,000, significant variance in the depictions of characters, places and factions depending on the medium, …