Mathhammer vs. Narrative Play: Ludonarrative Dissonance on the Tabletop
The realms of analog and digital games show us how mechanics affect our immersion at both a macro and micro level [Juul, 2005]. Here comes into play what Clint Hocking called ludo-narrative dissonances [Hocking, 2007]. This clash between the realms of intra- and extradiagetic elements was apparent since the earliest days of wargaming. Already in …

