5 RESULTS
2026In personPanel 10Sunday 27th September 2026Horus Rising

‘Where Else Would They Go?’: Warhammer Stores as Informal Youth Provision in Post-Austerity England

Since 2010, youth services in England have sustained real-terms funding cuts of approximately 73%, with more than 760 youth centres and 4,500 youth work posts lost (YMCA, 2023). This paper asks what fills the gap and proposes that Games Workshop’s Warhammer stores represent one largely unexamined answer. Games Workshop has actively entered youth development space …

2025OnlinePanel 15Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

The Lives of Objects:  Warhammer miniatures as artefacts of craft, gameplay and narrative

Warhammer miniatures have the distinction of being able to transcend from mere objects to meaningful “things” by their multifaceted nature. Supported by their rich contextual background, they are objects of meticulous craft, enablers of complex gameplay, and manifestations of rich intangible characters and enduring identities. As physical artefacts, they are products of effort and expressions …

2025OnlinePanel 15Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

On Terrain Kits and Speculative Urbanism

Terrain kits play a crucial role in shaping the spatial experience and narrative atmosphere of Warhammer 40,000 and its sister games. The setting’s distinctive aesthetics, intimidating gothic megastructures fused with brutal, inhumane technological functionality, is widely recognized as one of its defining features (Wenskus 2021). This architectural style is translated to the tabletop through a …