Showing: 16 - 30 of 38 RESULTS
2026In personPanel 2Saturday 26th September 2026Horus Rising

Through a Reflection Crack’d: Warhammer 40,000 as a model for Archaeological and Mythological reception

This paper argues that the setting of Warhammer 40000 is an example of modern epic storytelling that replicates the essential functions of archaeological deposition and classical myth-making. I draw from studies of archaeological reception, classical reception, and themes established in The Siege of Terra: Saturnine to argue that each edition of the tabletop game and …

2026In personPanel 4Saturday 26th September 2026Horus Rising

‘Even in Death, I Still Serve’: Mourning, Animation, and Subjugation in Warhammer 40,000’s Petnoughts

Warhammer 40,000 plays with miniatures as much as it does with contradiction. Nowhere is this more obvious than in the dreadnought: This animate, gun-laden sarcophagus of the Astartes marks a mainstay on tabletops and a powerful symbol of the Imperium’s refusal to grant peace, even to its own dead. However, despite such glaring grimdarkness, a …

2026OnlinePanel 12Sunday 27th September 2026Horus Rising

Social Distinction in prosthesis wearers in the Imperium of the 41st millennia: an analysis through the eye of Early Modern Europe

During Early Modern Europe, amputees, whether they lose a part of them through war or everyday life, made up a non-negligible size of the population and having prosthesis was an important social distinction marker through multiple aspects, such as material, aesthetic or even the way they are made… This social marker is also one that …

2026In personPanel 10Sunday 27th September 2026Horus Rising

For the Emperor and My Wellbeing: Depicting And Exploring Mental Health through Warhammer 40,000

Mental health has been named as one of the largest challenges worldwide. One-eighth of the world’s population are affected by a mental illness alerting health services around the globe to search for way to tackle a rising problem. Most mental health services are overworked and can’t cope with the increased demand. Therefore, the world-health organization …

2026OnlinePanel 3Saturday 26th September 2026Horus Rising

The Six Ages of Games Workshop: Understanding Warhammer History Through the Products, People, and Decisions that Made It

Since its first founding Games Workshop has been an adaptable company: constantly evolving to exploit new markets, pivot to new products, and finding new growth in a niche industry. Through remarkable creativity it has created unforgettable games and through cool commerciality it has become a world-leading cultural export and financial powerhouse. Business innovations such as …

2026In personPanel 1Saturday 26th September 2026Horus Rising

A grimdark narrative: the ineffable failure of the transhumanist project… Or not? A Kantian perspective on the Adeptus Mechanicus

A surface-level reading of the Adeptus Mechanicus presents a grimdark vision: the transhumanist project has failed. The aspiration to elevate humanity beyond its bodily condition and discard everything that does not conform to pure reason appears fundamentally at odds with the techno-theocratic structure of the Cult Mechanicus.

2026In personPanel 11Sunday 27th September 2026Horus Rising

Beasts of War: the influence of medieval and contemporary bestiaries on Warhammer

The worlds of Warhammer are populated by a plethora of strange creatures. In Warhammer Fantasy, one encounters many famous figures of medieval imagery; dragons, unicorns, griffins, and many more. Other beings come more or less directly from Greek mythology, such as pegasi, minotaurs or hydras. And many real-world animals are given the typical Warhammer over-the-top …

2026OnlinePanel 3Saturday 26th September 2026Horus Rising

The Pack Saves The Wolf: Space Wolves, Viking Brotherhood and the Crisis of Male Loneliness

Across the West, male loneliness is rising. Rates of isolation, social withdrawal, identity questioning and suicide continue to grow. A cause for this may be that men are finding it difficult to create deep friendships linked to shared purpose and spaces where vulnerability can exist alongside entertainment. This means men must struggle emotionally in private.

2026In personPanel 7Sunday 27th September 2026Horus Rising

Female representation in Warhammer fiction – a critical review

Gender representation in Warhammer fiction has been controversially discussed for decades. The issue has also featured prominently in scientific work, as well as in previous iterations of the Warhammer conference (e.g. Anjou, 2024; Keenan, 2025; Meriläinen, 2024; Naylor, 2025). A key conclusion from this previous work is that, particularly in earlier Warhammer fiction, female characters …

2026In personPanel 10Sunday 27th September 2026Horus Rising

‘Where Else Would They Go?’: Warhammer Stores as Informal Youth Provision in Post-Austerity England

Since 2010, youth services in England have sustained real-terms funding cuts of approximately 73%, with more than 760 youth centres and 4,500 youth work posts lost (YMCA, 2023). This paper asks what fills the gap and proposes that Games Workshop’s Warhammer stores represent one largely unexamined answer. Games Workshop has actively entered youth development space …

2026OnlinePanel 12Sunday 27th September 2026Horus Rising

Death, Undeath, and Dying in the Grimdark Future: Even in Death I Analyze

This talk explores death, undeath, and afterlife across the Imperium of Man, the galaxy’s civilizations, and the Warp. The Imperium’s citizens lack political enfranchisement; power is predicated on death and sacrifice, which serve as the civilization’s organizing principles. Undeath is a recurring theme in Warhammer, and special attention will be paid to the Necrons, the …

2026OnlinePanel 3Saturday 26th September 2026Horus Rising

Western Esotericism and the Construction of the Thousand Sons Legion in Warhammer 40,000

The representation of the Thousand Sons Legion in the Warhammer 40,000 universe incorporates elements that contemporary scholarship on Western esotericism (Antoine Faivre, Wouter J. Hanegraaff) identifies as characteristic of the esoteric tradition. Rather than borrowing isolated occult motifs, novels reproduce fundamental cosmological, narrative, and cultural structures underlying Western esotericism. The study examines Graham McNeill’s “A …