5 RESULTS
2025In personPanel 16Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

Of Tracery and Heresy – How Gothic is Imperial Architecture?

High Gothic, Battlefleet Gothic, the Gothic War – one will eventually come across the term “Gothic” in one way or another when engaging with the world of Warhammer 40k. But as an aspiring art historian and 40k lore enthusiast, I have always wondered: How Gothic is the architecture of the Imperium of Man really? How …

2025In personPanel 16Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

Post-relativistic economics: The distribution of resources beyond Einstein’s causality in Warhammer 40,000’s universe

“In the grim darkness of the far future, there is only war”. This underlying premise to the entirety of the Warhammer 40’000 universe begs a fundamental question: how are the resources for this never-ending conflict produced and distributed? Of course, each species and organization has found its unique solution to this challenge: some operate a …

2025In personPanel 16Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

If oppressed communities had superpowers: Warhammer 40,000 as a model of social power relations in Western societies since the 19th century

The Warhammer 40,000 (W40K) universe is a grimdark dystopian projection of science fantasy. In this far future, humanity is in a state of perpetual war against external threats, but also in an internal political struggle between two diametrically opposed factions structured around the axis of authoritarianism/self-organization. W40K is also a community-based game. Players are presented …

2024Panel 16Saturday 28th September 2024Warhammer 40k

Modeling for Advantage: constructing the miniature

This paper is an exploration and examination of a series of interlinking rules for the game and in the parlance of Carter, Gibbs and Harrop, the “pastime” of Warhammer 40k (and Warhammer Age of Sigmar, Fantasy Battles or Warhammer in general). These rules are True Line of Sight, Proxies, What You See is What You …

2024Panel 16Saturday 28th September 2024Warhammer 40k

“First and Last” The depiction of good soldiers in the Gaunt’s Ghosts novels

The name Warhammer 40,000, with its aesthetics and, above all, the incredibly detailed background, is now a fixture in pop culture. This epic, supposedly monolithic narrative is actually a piece of work by different artists, designers and authors. The unifying element of these different media and narrative styles is the depiction of war and all …