3 RESULTS
2024Friday 27th SeptemberOnlinePanel 6Warhammer 40k

The Return of Reckoning: Warhammer Online and Successful Fan-Directed Preservation of Videogames

Abstract This research presentation explores how videogame communities mobilise to save their favourite games from becoming lost to history using the example of The Return of Reckoning (Return of Reckoning, 2014) as a case study. The key aims are to position live-service games in current games preservation theory and then unpack how the ‘fan-developers’ preserved …

2024Friday 27th SeptemberOnlinePanel 6Warhammer 40k

Miniature Mindfulness: Finding Spiritual Flow with Warhammer 40,000 Figurines

Abstract Warhammer 40,000 (40K) is the most popular miniature wargame. While gameplay is a large part of engaging with Warhammer 40,000, the miniatures are often bought and painted. These painters spend hours painting the models in deep concentration. Drawing on interviews and journal entries of a participant study of 14 painters over a six-month period, …

2024Friday 27th SeptemberOnlinePanel 6Warhammer 40k

Miniature Meaning-Making for the 41st Millennium

Abstract My investigation focuses on the wargaming miniature model as a media technology, defined both as experience technology and as technology for media production. For this purpose, I will briefly introduce a multidisciplinary view of technology currently under development in the MIT (Multimodal and Intermedial Technologies) project at the University of Oulu. This perception of …