3 RESULTS
Friday 26th September 2025OnlinePanel 4Fulgrim vs Ferrus Manus (c) Games Workshop

“Survival isn’t enough”: How UK secondary school students found belonging in Warhammer Club

My research has focused on how students attending a weekly Warhammer Club at their secondary school perceive their sense of belonging in school, through a lens of Gee’s (2004) affinity space theory. There is much literature on the topic of belonging in schools, and how a sense of belonging has become recognised as a tool …

2025Friday 26th September 2025In personPanel 4Fulgrim vs Ferrus Manus (c) Games Workshop

“Into the Underhive”: Year 2 of Case Study on American Middle School Youth in Collaborative Tabletop Gaming

Heads up, scummers, we are in for some mayhem! Continuing research in SEL skills development and Peer relations in middle schoolers, this talk will present findings utilizing a “deeper dive” into longer gaming experiences through the use of the the “Necromunda” game system. Through the use of extended campaigns, role-reversal, and collabortive play, this study …

2024Panel 11Saturday 28th September 2024Warhammer 40k

Case Study: American Middle School Youth in Collaborative Tabletop Gaming

This case study reflects advising a Warhammer Alliance club at a private Northern California Middle School and the observations of American middle schoolers. From collaborative storytelling, low risk/high rewards probability models, and the exploration of 41st Millennium “Grimdark” themes of Theocracy, Imperialism, and Xenophobia while promoting 21st century SEL skills of Inclusivity and Peer relations, …