8 RESULTS
2026In personPanel 4Saturday 26th September 2026Horus Rising

War Never Changes: Technological Stagnation in Warhammer Fantasy/The Old World

Technological stagnation is as common a fantasy trope as elves and goblins, whether it be the Warhammer World, Middle Earth, or Faerûn. Such settings are usually stuck with technology roughly equivalent to that of the Late Middle Ages (c. 1200-c. 1500): knights, castles, perhaps early gunpowder. Sometimes, this conservatism belongs only to particular species, such …

2026OnlinePanel 3Saturday 26th September 2026Horus Rising

The Six Ages of Games Workshop: Understanding Warhammer History Through the Products, People, and Decisions that Made It

Since its first founding Games Workshop has been an adaptable company: constantly evolving to exploit new markets, pivot to new products, and finding new growth in a niche industry. Through remarkable creativity it has created unforgettable games and through cool commerciality it has become a world-leading cultural export and financial powerhouse. Business innovations such as …

2025OnlinePanel 17Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

New Dark Age – Synthesizing Historical Understanding through Warhammer

The Warhammer universe, in its totality, has exploded in popularity in the twenty-first century, crossing the boundary from niche tabletop wargame to vast multimedia franchise, spanning novels, video games, and television. Yet with this increasing cultural cachet comes a significant question – why, in this particular historical moment, has this famously “grimdark” setting gained significant …

2025OnlinePanel 15Saturday 27th September 2025Fulgrim vs Ferrus Manus (c) Games Workshop

A People’s History of the Imperium of Man: Warhammer 40,000’s Unreliable Narrator, Canonicity, and Historiography

There are, to date, close to four hundred books in the Black Library catalogue set in the Warhammer 40,000 setting. The vast majority of these books remain valid canon, as do the bulk of supplemental material, faction codexes, rule books, video games, and the models themselves. Unlike many other fictional settings, Warhammer 40,000 has the …

2024Friday 27th September 2024Panel 1

Projecting Technological Development Over 38,000 Years: Lessons from History

The Warhammer 40k universe, set roughly 38,000 years in the future, presents an intriguing opportunity to explore the potential trajectory of technological advancement. This abstract proposes a comparative analysis of historical technological development with speculative projections for the next 38 millennia, drawing on the rich technological landscape depicted in Warhammer 40k. Technological progress over the …

2024Panel 13Saturday 28th September 2024

Imperial Records: The Paradox of Preservation and Peril in Documenting Humanity’s Galactic Legacy

The Imperial Records, an extensive compendium documenting over 40,000 years of human history across the galaxy, embody a complex narrative of knowledge preservation amidst censorship and loss. This study delves into the multifaceted nature of these records, which oscillate between being apocryphal, incomplete, censored, or heretical, yet stand as the primary source of historical knowledge …

2024Friday 27th September 2024OnlinePanel 9

The Emperor’s Great Crusade, ‘instrumental reason’ and the ‘Dialectic of Enlightenment’: The Horus Heresy series from the perspective of philosophy of history

One would expect the Horus Heresy series to only expand on background information already available in Warhammer 40,000 rulebooks and codices to create fully-fledged novels. With the first novel ‘Horus Rising’ (written by Dan Abnett and published in 2006), however, the authors began already to add new aspects to the background story. For example, they …