2025Friday 26th September 2025OnlinePanel 3Fulgrim vs Ferrus Manus (c) Games Workshop

Mythbusters, icebergs, and why you learn more from Warhammer than you realise

The TV show MythBusters (2003 – 2016) took popular myths – can a car engine run on Coca Cola? – and put them to the test. I will swap MythBusters’ engineering for social science to put a myth about learning and Warhammer under a metaphorical microscope: “Doing Warhammer is a waste of time because you …

2025Friday 26th September 2025OnlinePanel 3Fulgrim vs Ferrus Manus (c) Games Workshop

Skulls, Gothic Futures, and the Weight of Iron: Visual Aesthetics and Design in Warhammer 40,000

The Warhammer 40’000 universe is immediately recognisable through its distinct visualgrammar: gothic arches, excessive skulls, layered plate armour, cathedral starships, andbaroque insignia.  This presentation examines the design and visual aesthetics ofWarhammer 40’000, exploring how these elements construct its oppressive “grimdark”identity and sustain immersion across miniatures, artwork, and digital adaptations.Using visual culture theory (Mirzoeff, 1999) and …

2025Friday 26th September 2025In personPanel 2Fulgrim vs Ferrus Manus (c) Games Workshop

Da red wunz go fasta! Depictions of Ork Technology in Warhammer 40,000: between colonial tropes, techno-spiritualism and the technological anti-sublime

This talk addresses Ork technology in Warhammer 40,000, focusing on the intersection of science, colonial tropes and mysticism. Ork machinery is often cobbled together from scrap and seemingly nonsensical parts but nevertheless functions with surprising efficacy (or catastrophic failure). Two different explanations are given in game materials: Fan discussions lean towards a hybrid model: Ork …

2025Friday 26th September 2025In personPanel 2Fulgrim vs Ferrus Manus (c) Games Workshop

Da WAAAGH! Through Time: Temporal Paradoxes in the Saga of Warlord Grizgutz

The story of Ork Warlord Grizgutz—who inadvertently travels back in time via the Warp, kills his earlier self, and steals his favorite gun—offers a uniquely absurd case study in temporal paradoxes. This presentation examines the plausibility of such an event through the lens of real-world physics, focusing on time travel, causality, and the nature of …

2025Friday 26th September 2025In personPanel 2Fulgrim vs Ferrus Manus (c) Games Workshop

Gifts of the Grandfather: Warhammer’s Plague Narratives from the Perspective of an Epidemiologist

Plague narratives, from Thucydides’ account of the Plague of Athens to Poe’s The Masque of the Red Death, pervade literature and represent a compelling theme and narrative device into the modern age. The Warhammer universe is rife with plague narratives, often the work of the Chaos God Nurgle, or his followers, human, transhuman or demonic. …

2025Friday 26th September 2025In personPanel 1Fulgrim vs Ferrus Manus (c) Games Workshop

In the grim dankness of the far future, there is only memes

Internet memes have become ubiquitous tools of digital communication and a fundamental component of everyday communicative practices (Johann & Bülow, 2018, 1). Far from being merely humorous images, memes function as multimodal artifacts, so called Language-Image-Texts (Osterroth 2015, 2019, 2020), through which users can perform speech acts in the sense of Austin (1962) and Searle …

2025Friday 26th September 2025In personPanel 1Fulgrim vs Ferrus Manus (c) Games Workshop

The Gaze of the Gods: Chaos, Symbolism, and Humanity’s Reflections

The Chaos Gods of Warhammer 40K are more than mere antagonists; they are manifestations of mythological archetypes, shaped by religious iconography, esoteric symbols, and historical depictions of divinity and damnation. Their presence is both active and passive—they gaze upon mortals, shaping their fate, while mortals gaze back, becoming reflections of the gods themselves. This paper …

2025Friday 26th September 2025In personPanel 1Fulgrim vs Ferrus Manus (c) Games Workshop

Ctrl+Alt+Deus: The Ridiculous Rise of Data in the 41st Millennium

Humanity currently finds itself awash in data, generating over 300 exabytes daily through a mesh of connected devices, digital platforms, and increasingly autonomous systems. While this may seem extraordinary, it is but a prelude to the data-saturated absurdity imagined in the Warhammer 40,000 universe – a setting where information is sacred, dangerous, and often utterly …

2024OnlinePanel 21Saturday 28th September 2024Warhammer 40k

Clinical Use of Warhammer 40K for Treatment of PTSD in Veterans

Post-Traumatic Stress Disorder (PTSD) among combat veterans presents a complex challenge for mental health professionals. Traditional therapeutic approaches often fall short in addressing the intricate layers of trauma experienced during military service. However, emerging research suggests that unconventional methods, such as utilizing immersive and narrative-driven activities, could offer novel avenues for therapeutic intervention. This abstract …

2024Panel 13Saturday 28th September 2024Warhammer 40k

Rule Consequentialism and the Edict of Nikaea

In the Horus Heresy series, the Edict of Nikaea looms large as one of the setting’s most pivotal narrative events. With the Edict, the Emperor proscribed the use of Warp-derived psyker powers by the Legiones Astartes and nominally disbanded the psychically-gifted Librarius orders—at great cost both to the individual Astartes of the Librarius and to …

2024Panel 13Saturday 28th September 2024Warhammer 40k

In the Name of the Emperor? Authority and Pluralism in the Grim Darkness of the Far Future

Superficially, the Imperium of Man within Games Workshop’s ‘Warhammer 40,000’ fictional universe is presented as a pastiche theocratic autocracy. Its sprawling territory is ruled by the Lord Commander of the Imperium and the Council of the High Lords of Terra on behalf of the God Emperor of Mankind. At a mundane level, Imperial authority is …

2024Panel 16Saturday 28th September 2024Warhammer 40k

Modeling for Advantage: constructing the miniature

This paper is an exploration and examination of a series of interlinking rules for the game and in the parlance of Carter, Gibbs and Harrop, the “pastime” of Warhammer 40k (and Warhammer Age of Sigmar, Fantasy Battles or Warhammer in general). These rules are True Line of Sight, Proxies, What You See is What You …

2024OnlinePanel 20Saturday 28th September 2024Warhammer 40k

The incomplete reformations of Warhammer 40,000 – influences from the sixteenth-century on the theology and iconography of the Imperial Cult

Warhammer 40,000 draws its influences from across history; notably the in-universe history, theology, and iconography of the Imperial Cult and the Adeptus Ministorum are inspired by the medieval and early modern Roman Catholic Church. One instance of the history of the Adeptus Ministorum paralleling the history of Catholicism can be seen in origin of one …

2024OnlinePanel 21Saturday 28th September 2024Warhammer 40k

In the grim darkness of the far future there is only war… And gorgeous women

Warhammer 40,000 is the world’s largest and most significant miniature wargame, with some of the highest-quality models produced in the industry. It is a hobby beloved by many fans of all ages and genders. In addition to the game, Warhammer 40,000 enjoys a wealth of novels released by the Black Library – a company dedicated …